Showing posts with label magic potion. Show all posts
Showing posts with label magic potion. Show all posts

Friday, April 4, 2014

D is for. . . Friday Flash Fiction




Wait, what?  D is NOT for Flash Fiction (I can spell better than that).  It's for. . . Djinn, I guess.  This week's Wendig challenge involved a list of 10 random words.  Our mission: to use 5 of them in a story.  Here's my story.  The list of words I used is at the end.  (Standing warning: Wendig's blog is not for children.  Also often not suitable for work.  But always entertaining and often filled with great advice for writers).

Gorg and the Djinn

Gorg Trollheim took one last look back at the City of Celestial Celery.  On the wall, three lumps of stone raised stone hands and waved a farewell.  Gorg raised his own in return, then let it fall. Next to him, Pugrum Stonelump sighed deeply.

"It is no use, my friend," Gorg said.  "Daisy has chosen, and not chosen either of us."  The potion Gorg had drunk hours before had sharpened his wits as well as loosening his tongue.  Pulgrum had declined the enhancement, but still Daisy Basalt had chosen his younger brother Krump, less chipped and weather-worn than Gorg or Pulgrum.  The two rejected suitors had left at once for the trollish homeland.

Gorg liked Daisy.  But with the new intelligence racing about his stone synapses, he knew he couldn't cope with love.  His hand touched the flask at his belt.  "Are you sure you don't want to try this stuff?" he asked Pulgrum.  The big troll (bigger even than Gorg) shook his head.

"Maybe sometime.  See what it does to you first."

Gorg smiled, cracking the stone around his mouth a little.  "And they say trolls are stupid."

"Not stupid.  Think slow.  Talk slow."  It was true.  Talking slowly made people assume trolls were stupid.  It was an error that had cost some very bad men their lives.

"Well, let's move less slowly.  I want to get out of this curst farm country and into the stony lands.  I'm hungry."

After that, they didn't talk.  Gorg had his thoughts to keep him busy.  The Tongue Knotter that had loosened his speech had sped up his thinking.  He was used to slow thoughts and the time to think them.  He was an orphan, and had lived alone, almost as a hermit, for many years until revenge had called him into the world.  Now thoughts came thick and fast, like a pack of hounds on the scent.

They'd been freed from prison, thanks to the eloquence he'd gained from the potion, but Gorg wouldn't be comfortable until he was far from the castle of King Celery the Halfwit and his more intelligent (and less scrupulous) councilors.  Gorg would have been happier if he could have seen the body of Duke Bale the Artichoke Hearted, whom he had followed for revenge and to protect the king.  By the time he'd been let up from the dungeon, the casket had been sealed and placed in the crypt.  Gorg heard some of the servants say he'd splatted so hard after his jump from the tower that they'd scarce had anything to scrape up and bury.

Gorg wanted to know his enemy was dead.

"I wish we were to the mountains already," Pulgrum sighed.  "No dinner, no Daisy, no nothing."

Gorg picked up an odd-looking white stone from the side of the road.  Before he could take a bite, a man appeared in the road.

"At your service and all that but please don't eat that stone," he said in a rush, trying to arrange his robes as he spoke.

"What?" said Gorg.

"Huh?" said Pulgrum.

"Oh, blast, I messed up again."  The man took a deep breath, and said in a sepulchral  voice, "Djareem the Djinn, at your service, masters.  Wishes granted, reasonable. . .  no, wait, that's not right," he finished in the more human tone.

"A Djinn," Pulgrum breathed, awestruck.  "What's a Djinn?"

"A fraud for fools," Gorg answered.

"But, what?"

"A Djinn is a magical being who grants wishes to whoever releases him from the vessel in which he has been held captive," Djareem said.  "You have released me from that stone."

"There is no such thing as a Djinn," Gorg said.  He fingered the stone.

Gorg and the Djinn glared at one another.

"Come on, Pulgrum, let's get going."  Gorg tucked the stone into his pouch.  Djareem winced, and followed the trolls as they stumped off down the road.

"The thing is," Pulgrum said after a mile, "maybe a Djinn could get us some good rocks to eat."

"Rocks?  You would call up a Djinn and ask for rocks?"

"I'm hungry."

After another mile, Gorg spotted a pile of stones near the road, where some farmer had cleared them from a field.  They were near enough the edge of the plain now that there were stones in the ground.

"See?  I have produced stones for you to eat," Djareem said.

"Yay!" said Pulgrum. 

"Well," began Gorg, then he stopped.  They could argue later.  He was hungry.  He ate.

Later, after they'd eaten half the rock pile, Pulgrum said, "Why are we walking?  Djareem, carry us to our homeland at once!"

Gorg knew that would never work.  But he didn't say so.

The Djinn, who could not exist, stood and looked at him.  "Well?  Shall I?  I can do it, if you believe I can."

Gorg struggled against the arguments that welled up.  They didn't seem as clear as they had been, anyway.  The words were leaving him.  After a few minutes, Pulgrum repeated the command, and Gorg nodded.

And in the wink of a (slow, trollish) eye, they stood in the rock-strewn Valley of Stone Fruits.  Gorg's home.

But the shift had cleared Gorg's mind again, and he looked at the Djinn.

"You are not real and you cannot do that."

As the landscape wavered and reshaped itself to the Plains of Fruitfulness, Djareem also wavered and faded.

"I told Ba--" he tried to say before he vanished.

Gorg took the odd white stone from his pouch and popped it into his mouth.  It crunched satisfyingly.  And he took careful note of the Djinn's last words.  He didn't like that at all.  He would need all his wits about him on the journey home.  All his wits, and a few extra.  He pulled the flask from his belt and took another sip.

©Rebecca M. Douglass 2014

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My five words were: Djinn (of course), casket, hermit, hound, and orphan.

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In further news--my low-key blog tour continues.  Visit Carla Sarett for a fun interview with me!

Then enter the giveaway for an ebook of Death By Ice Cream!



Wednesday, March 12, 2014

Middle Grade: The Orphan and the Thief Blog Tour!



orphan tour
   

The Orphan and the Thief.  An adventure that will keep you and your kids spellbound.
 
orphan thiefToad thought it’d be easy to steal from Mr. Edward P. Owl. Unfortunately for Toad, he isn’t the best of thieves. Caught in the act, he’s in more trouble than ever before. Now to save his hide, Toad must track down five rare potion ingredients for Mr. Owl. Or else. All Melena Snead wants is her family back, but after the Miggens Street Fire, that isn’t very likely. Orphaned and miserable, forced to work in an apothecary, she’s determined to find Milo, her missing brother. No matter what. When Melena finds Toad ransacking her apothecary, Toad gets a nasty shock: apothecaries don’t carry Mr. Owl’s ingredients. Luckily, Melena’s willing to help, for a price. With Melena’s pet Spit-Fire dragon and Toad’s enchanted talking beer mug, they embark on a fantastical journey, traveling the country in search of the potion ingredients. But can they gather all of them in time, what with monsters, pirates, and axe-wielding thieves? And if they do, is there an even greater danger waiting for them at the end?


 Review: 
This is a fast-paced, well-written adventure that I had trouble engaging with (until the last few chapters, when things began moving very fast).  I enjoyed it; I just found it too easy to put down.  As I can't find any good reason I wasn't caught in the book, I am going to put that down to personal taste and let it go.  By the second half the story had largely picked up and I did better, but I was not grabbed from the beginning and that is a count against it.

Toad and Melena are well-drawn characters, though they could, perhaps, have a little more depth to them.  But despite their limitations, they have a good story to tell, even though I wasn't drawn to race through the book with them.  Each has a mission that matters the world to them, and when they band together they leap from adventure to adventure.  In fact, I would say that one criticism I had while reading the book was that too many of their adventures went by too fast--and with too little development (not to say real sense of peril).  They did tend to escape things too easily, even the final tight spot which ties everything up.  But in the end, The Orphan and the Thief is a rollicking adventure with a touch of magic and a nice twist to the end (one I probably should have seen coming, but I'm not very good at seeing those things).

Recommended for kids who like fantasy and adventure (this is are sort of 18th-century setting for fantasy and adventure with a touch of magic).

Full Disclosure: I received an ebook of The Orphan and the Thief  from the author in exchange for not a positive review but  my honest review.  The opinions expressed are my own and those of no one else.  I am disclosing this in accordance with the Federal Trade Commission's 16 CFR, Part 255: "Guides Concerning the Use of Endorsements and Testimonials in Advertising."


OLYMPUS DIGITAL CAMERAM.L LeGette: Melissa Lee LeGette has been writing seriously since she was a teen. She loves an old world vibe with a magical twist, and she puts her full focus on creating believable characters--even if they happen to be a talking beer mug. Her books are targeted for children and teens, but have been enjoyed by adults of all ages. She lives in Georgia where she helps run a family farm, so her nails are a fright.
Praise: [LeGette is] able to twist her unique fairy-tales to fit the imagination of children and the attention of adults. Five stars ... The Orphan and the Thief is definitely worth reading! -- Abigail / Goodreads Review M.L. Legette conjures up a captivating magical tale in The Orphan and the Thief. I loved this story and I could not put my Kindle down until I finished the last page. This charming story is so good that it may very well become a classic. -- Karen Dowdall, Author of Delphi Altair: Strange Beginnings

Blast Giveaway $50 Amazon Gift Card or Paypal Cash Ends 3/23/14 Open only to those who can legally enter, receive and use an Amazon.com Gift Code or Paypal Cash. Winning Entry will be verified prior to prize being awarded. No purchase necessary. You must be 18 or older to enter or have your parent enter for you. The winner will be chosen by rafflecopter and announced here as well as emailed and will have 48 hours to respond or a new winner will be chosen. This giveaway is in no way associated with Facebook, Twitter, Rafflecopter or any other entity unless otherwise specified. The number of eligible entries received determines the odds of winning. Giveaway was organized by Kathy from I Am A Reader, Not A Writer and sponsored by the author. VOID WHERE PROHIBITED BY LAW. a Rafflecopter giveaway

Thursday, October 24, 2013

Flash Fiction Friday--I Am Going to Miss You

This week's Wendig challenge was another random title quest, but a little different.  We were directed to go to Pandora or whatever and pick a song title at random (I assume those places can do that for you).  Since I don't use any of those sites, I went to my collection of CDs, closed my eyes, and reached out and grabbed a disk.  Then I closed them again and pointed at the list on the back, and there was my title.  Not as random as it might have been, but it did the job.  I got "I Am Going to Miss You" by Laura Love, from the album "Fourteen Days." I did NOT look at the liner notes to see what the story of the song might be, and I've never listened to it enough to remember.  Though now that I've written the story I might put it on.

The title at first made me think horror, but everyone at Terrible Minds is doing that, and it's really not my thing.  So here's another bit of mostly light fantasy.

I Am Going to Miss You


Lady Knight Farinia thought about the mission she faced, as she saddled her destrier and buckled on sword and shield.  She let her squire stow her lance in the boot by her stirrup.

Once a week for a year Farinia had ridden forth from the castle to meet Biter in single combat—if combat with something that had three heads and two tails could ever be called “single.”  That Farinia was still alive was a testament to her skill as a knight.  That Biter was still alive was proof of the near-impossibility of the task she had been set, for no better knight graced the kingdom.  Every time she went out to try the monster, usually soon after her third cup of coffee on Monday morning, she expected it to be her last.  She spent the weekends griping to the other knights about it—why did she have to go, how come no one else got sent, and what difference did any of it make anyway?  Couldn’t they just leave the creature alone?

But on those Monday mornings, she knew she was alive as she did at no other time.  Only those who were alive could be so certain that they were about to become dead.

Farinia ran a last weapons check.  Sword: honed to a perfect edge.  Shield: polished.  Lance: newly-tipped.  And last, something new.  A little bag of powder hung at her belt, a potion guaranteed to give her a few minutes of redoubled strength, perhaps enough to finally finish the job.  Everything was in place.

Farinia took a deep breath, mounted up with a boost from her squire—even chain mail was heavy and flexed poorly, making mounting a chore—and accepted a bow and quiver from the armorer.

“Right, then, Lady Knight!  Return with your shield or on it!”

“Do be quiet, Sedwick,” Farinia rebuked the over-eager squire.  “If I am defeated, I won’t come back on my shield.  I’ll come back as a little pile of monster dung, and you know it.”

Sedwick dug a toe in the dust.  “Yeah, I know, Lady Knight.  But that doesn’t sound so encouraging.  ‘Come back victor or monster dung!’ just doesn’t have the right ring.”

Farinia couldn’t help herself.  She laughed, and armed with laughter and the potion at her belt, she felt this might be the time.  “Biter, you’re mine, you evil beast!”

In the darkest part of the forest, the monster known as Biter stirred in its sleep.  She was coming.  It could feel her.   Biter stood, and stretched, and prepared for battle.  With this knight, there was always the chance that the battle could be their last. 

They always met in the same spot, a clearing not far from Biter’s cave.  Years of combats with a series of knights had gradually enlarged and smoothed the open ground until it was as large and perfect as the jousting yard at the palace.

Farinia drew up in the middle of the clearing and whistled shrilly.  Then she called out, “Biter!  Come forth and meet your doom!”  Her hand drifted down toward the pouch at her belt, then away.  Not yet.  It felt like cheating, that magic potion.  Her own strength and skill had kept her alive so many times, even if they hadn’t yet sufficed to slay the beast.  Perhaps this would be the time.  If not, the magic was always there.

Biter emerged from its cave, nodding all three heads and swishing both tails menacingly from side to side.  “We meet again, Lady Knight.”  The creature had a surprisingly high, cultured voice.  Farinia always felt it would be more fitting if it bellowed in a deep, coarse tone, or even stuck with savage, bestial growls.  Instead, Biter spoke in a voice that reminded her painfully of the etiquette teacher who had taught all the pages to bow to ladies and wait at table.  The sound of that voice had driven her into a frenzy as a page, and did so now as a grown knight.

Battle was joined.  The fight raged about the clearing for two hours, while the sun rose high and hot, and Farinia began to wish she hadn’t drunk that third cup of coffee.  At last, as deep down she’d known she would, she reached for the pouch at her belt.  Her right hand pulled it free and loosened the drawstrings, while her left continued to make her sword sing a deadly song of war and destruction, keeping the monster at bay.

Farinia tipped the contents of the pouch into her mouth. . .

. . . And began to cough.  The powder wouldn’t be swallowed, but dusted everything from eyeballs to lungs in a choking cloud.  In a panic, she dropped her sword and groped for her flask.  Clumsy fingers knocked it from her saddle.

Biter watched for a moment until, her eyes streaming and coughs unabated, Farinia tried to turn her horse and run.  Then Biter reached out and took her from her mount with a single blow of the left tail.  Placing a huge paw on the heaving chest, it stood until the coughing, and all motion, had ceased.  Then it took the first bite.  Savoring the always-delectable mixture of human and steel, Biter paused.  No other knight for centuries had been such fun.

“I’m going to miss you.”  The words were muffled as it took a second mouthful.  Farinia’s shield lay nearby, waiting.